trimesh.voxel#

class trimesh.voxel.VoxelGrid(encoding, transform=None, metadata=None)#

Bases: Geometry

Store 3D voxels.

__init__(encoding, transform=None, metadata=None)#
apply_transform(matrix)#
as_boxes(colors=None, **kwargs)#

A rough Trimesh representation of the voxels with a box for each filled voxel.

Parameters:

colors (None, (3,) or (4,) float or uint8) – (X, Y, Z, 3) or (X, Y, Z, 4) float or uint8 Where matrix.shape == (X, Y, Z)

Returns:

mesh – Mesh with one box per filled cell.

Return type:

trimesh.Trimesh

property bounds#
copy()#
property element_volume#
property encoding#

Encoding object providing the occupancy grid.

See trimesh.voxel.encoding for implementations.

export(file_obj=None, file_type=None, **kwargs)#

Export the current VoxelGrid.

Parameters:
  • file_obj (file-like or str) – File or file-name to export to.

  • file_type (None or str) – Only ‘binvox’ currently supported.

Returns:

export – Value of export.

Return type:

bytes

property extents#
fill(method='holes', **kwargs)#

Mutates self by filling in the encoding according to morphology.fill.

Parameters:
  • method (hashable) – Implementation key, one of trimesh.voxel.morphology.fill.fillers keys

  • **kwargs (dict) – Additional kwargs passed through to the keyed implementation.

Returns:

self – After replacing encoding with a filled version.

Return type:

VoxelGrid

property filled_count#

int, number of occupied voxels in the grid.

hollow()#

Mutates self by removing internal voxels leaving only surface elements.

Surviving elements are those in encoding that are adjacent to an empty voxel where adjacency is controlled by structure.

Returns:

self – After replacing encoding with a surface version.

Return type:

VoxelGrid

indices_to_points(indices)#
property is_empty#
is_filled(point)#

Query points to see if the voxel cells they lie in are filled or not.

Parameters:

point ((n, 3) float) – Points in space

Returns:

is_filled – Is cell occupied or not for each point

Return type:

(n,) bool

property marching_cubes#

A marching cubes Trimesh representation of the voxels.

No effort was made to clean or smooth the result in any way; it is merely the result of applying the scikit-image measure.marching_cubes function to self.encoding.dense.

Returns:

meshed – Representing the current voxel object as returned by marching cubes algorithm.

Return type:

trimesh.Trimesh

property matrix#

Return a DENSE matrix of the current voxel encoding.

Returns:

dense – Numpy array of dense matrix Shortcut to voxel.encoding.dense

Return type:

(a, b, c) bool

property pitch#

Uniform scaling factor representing the side length of each voxel.

Returns:

pitch – Pitch of the voxels.

Return type:

float

Raises:

RuntimeError – If self.transformation has rotation or shear components of has non-uniform scaling.

property points#

The center of each filled cell as a list of points.

Returns:

points – Points in space.

Return type:

(self.filled, 3) float

points_to_indices(points)#

Convert points to indices in the matrix array.

Parameters:

points ((n, 3) float, point in space) –

Returns:

indices

Return type:

(n, 3) int array of indices into self.encoding

revoxelized(shape)#

Create a new VoxelGrid without rotations, reflections or shearing.

Parameters:

shape ((3, int)) – The shape of the returned VoxelGrid.

Returns:

vox – Of the given shape with possibly non-uniform scale and translation transformation matrix.

Return type:

VoxelGrid

property scale#

3-element float representing per-axis scale.

Raises a RuntimeError if self.transform has rotation or shear components.

property shape#

3-tuple of ints denoting shape of occupancy grid.

show(*args, **kwargs)#

Convert the current set of voxels into a trimesh for visualization and show that via its built- in preview method.

property sparse_indices#

(n, 3) int array of sparse indices of occupied voxels.

strip()#

Mutate self by stripping leading/trailing planes of zeros.

Return type:

self after mutation occurs in-place

property transform#

4x4 homogeneous transformation matrix.

property translation#

Location of voxel at [0, 0, 0].

property volume#

What is the volume of the filled cells in the current voxel object.

Returns:

volume – Volume of filled cells.

Return type:

float