trimesh.exchange.obj module¶
- trimesh.exchange.obj.export_obj(mesh, include_normals=None, include_color=True, include_texture=True, return_texture=False, write_texture=True, resolver=None, digits=8, mtl_name=None, header='https://github.com/mikedh/trimesh')¶
Export a mesh as a Wavefront OBJ file. TODO: scenes with textured meshes
- Parameters:
mesh (trimesh.Trimesh) – Mesh to be exported
include_normals (Optional[bool]) – Include vertex normals in export. If None will only be included if vertex normals are in cache.
include_color (bool) – Include vertex color in export
include_texture (bool) – Include vt texture in file text
return_texture (bool) – If True, return a dict with texture files
write_texture (bool) – If True and a writable resolver is passed write the referenced texture files with resolver
resolver (None or trimesh.resolvers.Resolver) – Resolver which can write referenced text objects
digits (int) – Number of digits to include for floating point
mtl_name (None or str) – If passed, the file name of the MTL file.
header (str or None) – Header string for top of file or None for no header.
- Returns:
export (str) – OBJ format output
texture (dict) – Contains files that need to be saved in the same directory as the exported mesh: {file name : bytes}
- trimesh.exchange.obj.load_obj(file_obj, resolver=None, group_material=True, skip_materials=False, maintain_order=False, **kwargs)¶
Load a Wavefront OBJ file into kwargs for a trimesh.Scene object.
- Parameters:
file_obj (file like object) – Contains OBJ data
resolver (trimesh.visual.resolvers.Resolver) – Allow assets such as referenced textures and material files to be loaded
group_material (bool) – Group faces that share the same material into the same mesh.
skip_materials (bool) – Don’t load any materials.
maintain_order (bool or None) – Do not reorder faces or vertices which may result in visual artifacts.
- Returns:
kwargs – Keyword arguments which can be loaded by trimesh.exchange.load.load_kwargs into a trimesh.Scene
- Return type:
dict
- trimesh.exchange.obj.parse_mtl(mtl, resolver=None)¶
Parse a loaded MTL file.
- Parameters:
mtl (str or bytes) – Data from an MTL file
resolver (trimesh.Resolver) – Fetch assets by name from file system, web, or other
- Returns:
mtllibs – Each dict has keys: newmtl, map_Kd, Kd
- Return type:
list of dict