trimesh.sample module¶
sample.py¶
Randomly sample surface and volume of meshes.
- trimesh.sample.sample_surface(mesh, count: int | integer | unsignedinteger, face_weight: Buffer | _SupportsArray[dtype[Any]] | _NestedSequence[_SupportsArray[dtype[Any]]] | bool | int | float | complex | str | bytes | _NestedSequence[bool | int | float | complex | str | bytes] | None = None, sample_color=False, seed=None)¶
Sample the surface of a mesh, returning the specified number of points
For individual triangle sampling uses this method: http://mathworld.wolfram.com/TrianglePointPicking.html
- Parameters:
mesh (trimesh.Trimesh) – Geometry to sample the surface of
count (int) – Number of points to return
face_weight (None or len(mesh.faces) float) – Weight faces by a factor other than face area. If None will be the same as face_weight=mesh.area
sample_color (bool) – Option to calculate the color of the sampled points. Default is False.
seed (None or int) – If passed as an integer will provide deterministic results otherwise pulls the seed from operating system entropy.
- Returns:
samples ((count, 3) float) – Points in space on the surface of mesh
face_index ((count,) int) – Indices of faces for each sampled point
colors ((count, 4) float) – Colors of each sampled point Returns only when the sample_color is True
- trimesh.sample.sample_surface_even(mesh, count: int | integer | unsignedinteger, radius: float | floating | int | integer | unsignedinteger | None = None, seed=None)¶
Sample the surface of a mesh, returning samples which are VERY approximately evenly spaced. This is accomplished by sampling and then rejecting pairs that are too close together.
Note that since it is using rejection sampling it may return fewer points than requested (i.e. n < count). If this is the case a log.warning will be emitted.
- Parameters:
mesh (trimesh.Trimesh) – Geometry to sample the surface of
count (int) – Number of points to return
radius (None or float) – Removes samples below this radius
seed (None or int) – Provides deterministic values
- Returns:
samples ((n, 3) float) – Points in space on the surface of mesh
face_index ((n,) int) – Indices of faces for each sampled point
- trimesh.sample.sample_surface_sphere(count: int) ndarray[tuple[int, ...], dtype[float64]] ¶
Correctly pick random points on the surface of a unit sphere
Uses this method: http://mathworld.wolfram.com/SpherePointPicking.html
- Parameters:
count (int) – Number of points to return
- Returns:
points – Random points on the surface of a unit sphere
- Return type:
(count, 3) float
- trimesh.sample.volume_mesh(mesh, count: int | integer | unsignedinteger) ndarray[tuple[int, ...], dtype[float64]] ¶
Use rejection sampling to produce points randomly distributed in the volume of a mesh.
- Parameters:
mesh (trimesh.Trimesh) – Geometry to sample
count (int) – Number of points to return
- Returns:
samples – Points in the volume of the mesh where n <= count
- Return type:
(n, 3) float
- trimesh.sample.volume_rectangular(extents, count: int | integer | unsignedinteger, transform: Buffer | _SupportsArray[dtype[Any]] | _NestedSequence[_SupportsArray[dtype[Any]]] | bool | int | float | complex | str | bytes | _NestedSequence[bool | int | float | complex | str | bytes] | None = None) ndarray[tuple[int, ...], dtype[float64]] ¶
Return random samples inside a rectangular volume, useful for sampling inside oriented bounding boxes.
- Parameters:
extents ((3,) float) – Side lengths of rectangular solid
count (int) – Number of points to return
transform ((4, 4) float) – Homogeneous transformation matrix
- Returns:
samples – Points in requested volume
- Return type:
(count, 3) float